Expect the teamwork, over-the-top action-adventure, and detail-rich gameplay environments you’ve come to expect from the Uncharted series.
Uncharted 4 Multiplayer introduces a number of new systems to elevate gameplay including Sidekicks, Mysticals, a grappling hook, and a deeper weapon list than previous multiplayer modes.
Uncharted 4 Multiplayer lets you deploy Mysticals, letting you harness some of the well-known supernatural elements from the Uncharted games to aid your team in attaining victory. There are five Mysticals:
Wrath of El Dorado – When thrown, the El Dorado sarcophagus from Uncharted 1 appears to unleash spirits that track down the enemies near where it is placed, and damage them.
Spirit of Djinn – The Djinn magic from Uncharted 3 imbues the player with the ability to teleport short distances, but they won’t be able to take cover.
Cintamani Stone – Activating this mystical from Uncharted 2 revives Downed allies within its area of effect to full health instantly.
Staff of Ayar Manco – This staff, from the Uncharted: The Fourth Labyrinth novel, casts a magical force across an entire map revealing where the opposing team is located. It will also show up on the mini-map and can be destroyed.
Indra’s Eternity – From the Uncharted: Eye of Indra motion comic, this Mystical slows down any enemy that enters its visible area of effect.
Sidekicks are another loadout option, which spawns an NPC ally, each with a unique skill to help you or your teammates along. Sidekicks will earn you cash as they fulfill their role. There are four Sidekicks, each with a specific function:
Sniper – defends a location with a sniper rifle to take out members of the opposing team
Savior – field medic who will revive Downed players, hand out ammo and help your team replenish their Gear faster
Hunter – when called in, hunts down the nearest enemy and puts them into a hold for the player to KO them
Brute – heavily armored with a lot of fire power but slow moving
In Ranked Team Deathmatch, Ranks range from Bronze III to Diamond I. You’ll be awarded points for winning a match, and points will be deducted for losing. When you acquire the necessary number of points, you’ll enter into Qualifiers – which is where things get really interesting.
At this point, a player is given the opportunity to increase his or her Rank by winning a certain number of the next few matches. Failing to do so will knock the player out of Qualifiers, and he or she must earn points again for another attempt.
For example, if you are Rank Bronze I and earn enough points to enter Qualifiers, you must win three of your next five matches to reach Rank Silver III. Failing to win at least three of your next five matches will result in a failure in Qualifiers, and will force you to earn points to try again.
In this mode, you’ll capture Command Sites for a steady flow of points, or knock out enemy Captains for a large point bonus. Command emphasizes teamwork and a large part of that comes from protecting your Captain.
There are a number of Command Sites across each map. When your team captures one, your team’s score will increase. Command Sites captured by the enemy team must be neutralized before you can capture them for your side. Command Sites are captured faster when more members of the team are inside them.
Whichever player contributes the most points to the team’s objective is the Team Captain. The Captain will receive bonuses — cheaper In-Match Store Items, the ability to revive teammates faster, and more health when downed. When a Captain is designated, the Captain starts at Level 1, but as the Captain gains objective points without being KO’ed, the Captain goes up a Level to a max level of three, which increases the effectiveness of the Captain bonuses. However, at higher levels, the Captain is more visible to the enemy:
Level 1: Enemies see a Captain icon by the Captain’s name
Level 2: Enemies can always see the Captain on radar
Level 3: Captains are automatically Marked until they lose Captain status
Captain status is lost when the Captain is knocked out, which scores the enemy points depending on the level of the Captain. This mode can have some intense comebacks given the large point value a Captain can reach.
In Plunder, grab the idol and return it to your treasure chest for one point.
You can throw and climb with the Idol.
A fight to the end with teammates at your side. The goal is to score a certain number of points to win, with each enemy KO being worth one point.
Warm Up Playlist
We have made a lot of new gameplay mechanics available, and the Warm Up playlist gives players the opportunity to explore them.
You will only be able to play in this playlist for a certain number of matches, to help you understand the multiplayer mechanics before joining the fight.
Set up as pseudo competitive matches, players go up against enemy NPC opponents with the goal of getting a high score using specific multiplayer mechanics.
Each of the 10 Trials will include different levels of difficulty and will award Relics for completion.
Tips and Tricks
Join thousands of fortune seekers around the world as you battle for dominance in Uncharted 4’s online multiplayer. With multiple modes, unlockable characters, upgradeable gear, and thousands of customization combinations, there’s endless content to keep your trigger finger happy. We know you’re itching to get into the fight, so check out the 10 Quick Tips below and jump into the fray with the advantage.
- The opening tutorial takes you through all the basics. Pay attention to the charge melee attacks and in game Store features. You’re awarded the ‘Continue the Adventure’ Trophy just for completing it.
- If you want further practice, check out the Trials Mode. You can hone your skills with throwables, sidekicks, and mysticals. Master your craft before taking it online. You also get the ‘Trials by Fire’ Trophy for completing them all.
- Teamwork, teamwork, teamwork! Uncharted 4 is all about cohesive teamwork and coordination. A well balanced team that plays off each other will be far more successful than a team of lone wolves.
- Don’t be afraid to blindfire in cover or while rushing an enemy. Many weapons, especially shotguns, are perfect for no-aim K.O.-ing.
- Always reload your gun during down time. You never know when that extra bullet or two will be the deciding factor in a close duel.
Tips and Tricks
- Charge melee attacks are perfect for getting the drop on a pre-occupied enemy. Use the many maps’ varied side alleys and alternate paths to know when to sneak up and hamstring your opponent’s assault.
- Don’t be stingy with the throwable items. Keep an eye on their recharge meter, but even better, upgrade to level 2 to get more throwable potential. You can also throw items by aiming with your gun and tapping R1 to throw them longer distances, instead of the standard arch aim.
- Customize your loadouts. Once you start to unlock more items and gear, a well-tailored custom loadout will outperform the presets. And remember, you can save multiple custom loadouts, so feel free to experiment with different styles and equipment.
- Use the traversable environments to your advantage. There are plenty of rope swings to rapidly assault an enemy location or put the aerial takedown on a hapless foe. Super punch them for a one-hit down!
- Get familiar with the multiple sidekick personalities. They each behave differently and knowing how they act is key to getting the most out of them (or knowing how to take them down)!